
Click thumbnails on the right to view images.
Gallery 1
Gallery 2
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Gallery
Bag End
This scene was modeled in Maya and rendered with Phillum, NASA Goddards physically based ray tracing software. Floor and fireplace textures created with Kiwi FX.
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Caustics
The ring was modeled in Maya and rendered with Phillum. The tile texture and bump maps were created with Kiwi FX.
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2009 Happy Holidays Greeting Card
Snowman scene modeled in Maya and rendered with Phillum. Lettering on the top and bottom banners were rendered in Maya as seperate elements and combined into the final image using Kiwi FX.
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Textures
These color, gloss and bump map textures were created with Kiwi FX and used to model details in the Hubble Telescope's aft bulkhead. You can see the use of these textures on the Hubble model in the Gallery 1 page.
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